Interaction Analysis

Norman (1988) vs. GOMS (1983): Enable Wi-Fi (iPhone 13 / Samsung S25)

Norman vs. GOMS Comparison Table

Comparison of Norman’s stages and GOMS concepts using the Wi-Fi toggle example
Norman’s Stage Real-World Example (iPhone 13 / Samsung S25) GOMS Interpretation & Rationale Alignment Analysis
Goal ↔ GOAL
(User intention)
“I need Wi-Fi ON to access the internet.” Goal: Enable-Wi-Fi.
Top-level objective in GOMS.
Perfect Match
Direct correspondence between models.
Plan ↔ METHOD & Selection Rules “I’ll use the quick toggle.” Method: Swipe down → Quick panel → Tap Wi-Fi.
Selection Rule (optional): If device unlocked → use quick toggle.
Conceptual Match
Norman’s “Plan” maps to GOMS “Method.”
Specify User visually locates the Wi-Fi icon among other toggles. Not explicitly modeled in GOMS.
GOMS assumes the correct UI object is already known.
Key Divergence
Norman explains cognitive work that GOMS abstracts away.
Execute ↔ OPERATOR Physical action: tap the Wi-Fi toggle. Operator: Tap (or click).
Example KLM sequence: M P K.
Direct Match
Both models represent execution.
Perceive / Interpret / Evaluate Toggle changes color and Wi-Fi icon appears in the status bar. Not modeled in GOMS.
GOMS assumes perfect perception and automatic goal satisfaction.
Fundamental Divergence
Norman focuses on feedback and closing the Gulf of Evaluation.

Quick Note

This page is included as a conceptual reference for Lab 01. The focus is clean, semantic HTML and the ability to explain why structure matters for accessibility.